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Voxel Engine V2 [#2] - Game flow

Now that our Database is ready, we can prepare the game system. We will start a framework for the scripts flow, the main game control and...

Voxel Engine V2 [#0] - Where to go?

Since the last version of the project, a lot of study have been made to understand what Unity needs and how to generate a better terrain....

Implementing XML and Json files

What if you'd like to let the players mod the game or have an easy access to new blocks and their values? Let's do it here! What are XML...

Fast Chunks - 3 - UVs and Database

What we have now is chunks with the same texture applied everywhere. Why don't we add more blocks? Let's create a basic Database! In my...

Fast Chunks - 2 - InterChunk

Now that we created our chunk, we want to make more of them. Let's make more chunks! In the project folder, we need a new script called...

Fast Chunks - 1 - Generation

(Here i will show you the idea but i won't add it to the course, so you can understand how it works and change it as much as you want...

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